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follow path question


dan_j

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i usually do it with linking the transform sop to the NullObject which is following te path at obj level

just link each parameter (SRT) using origin() expression to get a global transform of the null

like origin("","../../null1","TX") ... (TY, TZ, RX, RY, RZ, SX,...)

maybe it can be done easier and more elegant

for entire sop solution you can also take a look at carve sop, plug your curve in, change to extract mode, copy your object onto it and animate the first U parameter

however you wont get rotation this way

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