TiMc Posted September 10, 2008 Share Posted September 10, 2008 Hello guys, does anybody know of a way to get a voronoi distribution of polygons on a plane by providing the generating points? I basically need to scatter points on a plane, and use these as the centre of the polygons for a voronoi pattern. Thanks for any help, Tim Quote Link to comment Share on other sites More sharing options...
kleer001 Posted September 10, 2008 Share Posted September 10, 2008 Would you be able to use just an image texture? Do you need to generate new points and lines? Hello guys,does anybody know of a way to get a voronoi distribution of polygons on a plane by providing the generating points? I basically need to scatter points on a plane, and use these as the centre of the polygons for a voronoi pattern. Thanks for any help, Tim Quote Link to comment Share on other sites More sharing options...
jacob clark Posted September 10, 2008 Share Posted September 10, 2008 Bit of a hack... but will take you part way. As long as it's a flat plane. Scatter points on the grid. Run a triangulate 2-d SOP. Then pump the result into a divide SOP with 'Compute Dual' turned on. Hope this helps! -j Quote Link to comment Share on other sites More sharing options...
TiMc Posted September 10, 2008 Author Share Posted September 10, 2008 I thought about doing it with a texture but I need to generate new points. Although Jacob's solution seems to be getting me most of the way there. Thanks a lot for your responses guys. If anyone has any other ideas keep us informed. Thanks again. Quote Link to comment Share on other sites More sharing options...
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