TheAdmira1 Posted September 26, 2008 Share Posted September 26, 2008 Hey guy, I have a project where I have to model a palmetto branch... figured that this would be rather easy in houdini using a deformed circle to sweep a curve, then copy leaves across the points of the newly skinned tube... not so much... IDK if im just dumb and im missing something or if theres a better way... this palm also has to be animated in order to blow in the wind at some point... any guidance from you guys would be greatly appreciated!! thanks in advance, Glenn palm_V2.hip Quote Link to comment Share on other sites More sharing options...
b1m2x3 Posted September 27, 2008 Share Posted September 27, 2008 http://facultypages.scad.edu/~mkesson/vsfx...alinak/ribs.htm like that? there's a screenshot of my tree so you can see what i did. Quote Link to comment Share on other sites More sharing options...
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