Fabiano Berlim Posted September 29, 2008 Share Posted September 29, 2008 Hi, I want to understand a little more how to transfer attributes. Especialy from diferent contexts. Example: Transfer velocity from DOP to POP. Where can I find those attributes? How can I transfer? Quote Link to comment Share on other sites More sharing options...
Jason Posted September 29, 2008 Share Posted September 29, 2008 Hi,I want to understand a little more how to transfer attributes. Especialy from diferent contexts. Example: Transfer velocity from DOP to POP. Where can I find those attributes? How can I transfer? You can't really do it directly. You have to pull the geometry you're interested in into SOPs first. ie., You have to Object Merge SOP/DOP Import SOP your DOP geometry into a SOPnet first and then AttribTransfer there - either onto the particle source geometry, AttribTransfer in POPs (because it can access SOPs) or applying it to the resultant particles afterwards. Quote Link to comment Share on other sites More sharing options...
SpencerL Posted September 29, 2008 Share Posted September 29, 2008 You can't really do it directly. You have to pull the geometry you're interested in into SOPs first. ie., You have to Object Merge SOP/DOP Import SOP your DOP geometry into a SOPnet first and then AttribTransfer there - either onto the particle source geometry, AttribTransfer in POPs (because it can access SOPs) or applying it to the resultant particles afterwards. 9.5 now has an "advect by volume POP" which does all that for you Quote Link to comment Share on other sites More sharing options...
Fabiano Berlim Posted September 29, 2008 Author Share Posted September 29, 2008 You can't really do it directly. You have to pull the geometry you're interested in into SOPs first. ie., You have to Object Merge SOP/DOP Import SOP your DOP geometry into a SOPnet first and then AttribTransfer there - either onto the particle source geometry, AttribTransfer in POPs (because it can access SOPs) or applying it to the resultant particles afterwards. Thanks... I am trying to understand the falling sand from Miguel Perez. If I do the way you told me, it only transfer one vector, and I need a bunch of then to drive the particles. The falling sand from Miguel is really amazing... and the result is better than the sand solver. Quote Link to comment Share on other sites More sharing options...
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