Lakhwinder Singh Dhillon Posted October 4, 2008 Share Posted October 4, 2008 Hi After creating the bony structure of lsystem, how to make it look like a real plant? I mean skinning probably like this http://static.highend3d.com/articlesimages/28/image001.png or http://www.geocities.com/ffrog.geo/rays/fern.jpg or http://www.geocities.com/ffrog.geo/rays/rose_in_vase.jpg I got no idea how people make it look like a leaf or branch At present i m studying defining rules for lsystem, but every now and them i need some inspiration to do it. so pls if you could forward me to some tutorial for skinning lsystem plant or help me by urself I ll be very very thankful Thanx in advance Quote Link to comment Share on other sites More sharing options...
rdg Posted October 4, 2008 Share Posted October 4, 2008 every now and them i need some inspiration to do it. The Algorithmic Beauty of Plants The book on Lsystems. Now also available free on the web. See also this buried thread for more inspiration: Books to read Quote Link to comment Share on other sites More sharing options...
Lakhwinder Singh Dhillon Posted October 6, 2008 Author Share Posted October 6, 2008 The Algorithmic Beauty of PlantsThe book on Lsystems. Now also available free on the web. See also this buried thread for more inspiration: Books to read I have got that book already. I need tutorial for skinning the lstructure to look loke a tree or bush. Thanx for those links anyways Quote Link to comment Share on other sites More sharing options...
edward Posted October 6, 2008 Share Posted October 6, 2008 Have you tried the PolyWire SOP? Quote Link to comment Share on other sites More sharing options...
old school Posted October 6, 2008 Share Posted October 6, 2008 To further Ed's post, the PolyWire SOP has a local preset for lsystems. You find presets in each Node's parameter pane gear menu. Then in your L-Systems SOP, make sure to check the option to generate the attributes. The PolyWire will then pick up the lsystems attributes to skin your tree. Quote Link to comment Share on other sites More sharing options...
Lakhwinder Singh Dhillon Posted October 6, 2008 Author Share Posted October 6, 2008 To further Ed's post, the PolyWire SOP has a local preset for lsystems. You find presets in each Node's parameter pane gear menu. Then in your L-Systems SOP, make sure to check the option to generate the attributes. The PolyWire will then pick up the lsystems attributes to skin your tree. Thanx got it, but the radius of the skin is same all over the tree from root to end tip. see the attachment and one more thing, now how to create leaves or flowers. Quote Link to comment Share on other sites More sharing options...
old school Posted October 6, 2008 Share Posted October 6, 2008 The global method to taper the branches is to use the L-System SOP's Thickness Scale parameter in the Tube folder. That will allow you to taper based on the arc length of each branch. You can then modify the Thickness Scale in the L-Systems rules using the built-in variables to the L-System SOP found in the documentation: "(s) Multiply current length by s. Default Step Size Scale. !(s) Multiply current thickness by s. Default Thickness Scale. ;(s) Multiply current angle by s. Default Angle Scale. _(s) Divide current length (underscore) by s. Default Step Size Scale. ?(s) Divides current width by s. Default Thickness Scale. @(s) Divide current angle by s. Default Angle Scale. Quote Link to comment Share on other sites More sharing options...
Lakhwinder Singh Dhillon Posted October 7, 2008 Author Share Posted October 7, 2008 "(s) Multiply current length by s. Default Step Size Scale.!(s) Multiply current thickness by s. Default Thickness Scale. ;(s) Multiply current angle by s. Default Angle Scale. _(s) Divide current length (underscore) by s. Default Step Size Scale. ?(s) Divides current width by s. Default Thickness Scale. @(s) Divide current angle by s. Default Angle Scale. I dont understand this Multiply, divide?????? where ? and This is what i get after changing parameter like scale length and others. c the attachments. First one is, when polywire is not added. Second with polywire added. how to get leaves and flowers? Quote Link to comment Share on other sites More sharing options...
Ezz Posted October 7, 2008 Share Posted October 7, 2008 http://www.cmivfx.com/SideFX_Houdini_Train..._1/default.aspx If you`re interested in learning a bit more about l-system, these videos are really cool. Erik Quote Link to comment Share on other sites More sharing options...
Lakhwinder Singh Dhillon Posted October 7, 2008 Author Share Posted October 7, 2008 http://www.cmivfx.com/SideFX_Houdini_Train..._1/default.aspxIf you`re interested in learning a bit more about l-system, these videos are really cool. Erik I appreciate that. but i don't have enough money to but that. Quote Link to comment Share on other sites More sharing options...
old school Posted October 7, 2008 Share Posted October 7, 2008 I concur regarding the two CMI VFX L-Systems DVD's. They provide both an introduction and advanced techniques. You can go in not knowing anything about building l-system rules. Then there is RTFM... You will find a basic walk-through of the l-systems SOP in the operator's help card with a very informative example file called LSystemMaster (accessed from the bottom of the help card). There are very well written comments on many of the critical tiles. Use the MMB on the tile icon to see the comments. After studying the simple examples, it should give you a few tools to start experimenting further. The l-system SOP also has25 presets that you can try and inspect the rules. All your questions above are covered in the help card info, presets and example file. The CMIVFX dvd's will take this much further implementing many of the ideas and techniques in the book Algorithmic Beauty of Plants (link at the bottom of the L-Systems help card). Quote Link to comment Share on other sites More sharing options...
Lakhwinder Singh Dhillon Posted October 7, 2008 Author Share Posted October 7, 2008 Use the MMB on the tile icon to see the comments. After studying the simple examples, it should give you a few tools to start experimenting further. I ll try this. Thanx Quote Link to comment Share on other sites More sharing options...
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