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shattering tiles


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Hi Guys, I'm just starting out with houdini and wanted some help. I'm working on a breaking bathroom tiles effect where tiles fall off a bathroom wall and shatter on the ground.

I've got the tiles falling off nicely, but I would like them to shatter into smaller pieces upon impact to the ground. I'm not sure what the cleanest and best method to do this is.

I know how to use the cookie sop to create 1 shattered tile block then glue them together. But how do I do this for each piece of tile. I guess what i'm looking for is a way to "copy stamp" my single tile setup over a grid.

Any suggestions would be welcome. I've attached the HIP



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