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dust simulation (flour)


hatrick

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Hi,

I d like to simulate the behavour and look of flour being hit by an object.

how would you archive that ... smokecontainer ... ore common particles

flour ore sandlike substance laying on a table being hit by an object from the top so that the particles burst out besides the object after collision.

thx

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ok now my RBD interacts with my particles and i have a little dustclowd ....

now i need to add a similare interaction with smoke to combine both elements.

i would need some advices on how to fill a fluidcontainer in a controlable way plus rbd interaction with the generated smoke

hope you can help

thx

HT

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