kensonuken Posted January 18, 2009 Share Posted January 18, 2009 I tried to clone the inline{} vop with Occlusion code in it but its not working as expected.. I get black renders.... I tried to name the variable to $shade2 But even then its not working.. MultipleOcc.hipnc Quote Link to comment Share on other sites More sharing options...
geneome Posted January 19, 2009 Share Posted January 19, 2009 (edited) You have your occ2 parameter on your image plane set to a vector type - it should be set to float. No need to rename shade at all Edited January 19, 2009 by geneome Quote Link to comment Share on other sites More sharing options...
kensonuken Posted January 19, 2009 Author Share Posted January 19, 2009 Nope its not working ... Quote Link to comment Share on other sites More sharing options...
kensonuken Posted January 19, 2009 Author Share Posted January 19, 2009 pls attach the file if the above change is working in yours as its not working in my scene file.... that will really help in finding the fault easily... Quote Link to comment Share on other sites More sharing options...
Jason Posted January 19, 2009 Share Posted January 19, 2009 pls attach the file if the above change is working in yours as its not working in my scene file.... that will really help in finding the fault easily... It works exactly as geneome said. Quote Link to comment Share on other sites More sharing options...
kensonuken Posted January 19, 2009 Author Share Posted January 19, 2009 (edited) oops i was doing that at shader level... its working now... thank u Jason Edited January 19, 2009 by kensonuken Quote Link to comment Share on other sites More sharing options...
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