Jump to content

fluid, fractured


Recommended Posts

hello! few more questions about dops..

i have the liquid in the glass. whel glass is 'rbd_object' or 'static object' in DOP - everything is ok. if i switch the glass to shattered glass (same geo, but shattered), and use it in DOP like 'rbd_fractured_object', the liquid, of course doesn't keep in it and flows.

So, can i somehow use rbdfractured object and liquid in it?..

P.S. when the collision happens i switch glass and shattered glass (in other words, rbd_object and rbd_fractured_object), but it isn't very beautiful - the liquid begin to flow earlier..

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...