artzor Posted February 17, 2009 Share Posted February 17, 2009 hi all, i'd like to have a digital asset, say a character, with a shop and cop network inside it. i want to load textures from the cop network by promoting the parameters and using an `op:../../` path problem is this seems to break when i'm not using the standard op:/img/ context... i'd really like to have a cop network with all my textures in them so i can color correct / crop / whatever in a compositing environment... and keeping them all in the same asset would be the most helpful any ideas? Quote Link to comment Share on other sites More sharing options...
rdg Posted February 17, 2009 Share Posted February 17, 2009 problem is this seems to break when i'm not using the standard op:/img/ context... Not sure, but I seem to remember that op: is requiring an absolute path. You can convert your relative path by wrapping it with something like opfullpath() Hope this helps. Quote Link to comment Share on other sites More sharing options...
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