Jump to content

glass shader for PBR


Recommended Posts

ok a little bit more info with an example....

i work with the default glass material of the mat library...

some common tips for good glass shading quality would be fine... for example i can`t figure out how to tweak the refractions the right way

i d like to reduce the opacity without loosing background information...

thx

post-4387-1237206276_thumb.jpg

Link to comment
Share on other sites

sry i found some posts in the forum bout the refraction index... although i find it hard to control...

it`s realy hard getting into mantra from 0....

another question...

i d like to get a glow like effekt with PBR rendering similar to the one i get with he glow material with micropolygon rendering.

Volume lightning ?

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...