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export format that supports multiple uv sets?


mattd

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I am wondering if any of the polygon formats support multiple uvsets, and if maya can read them. This forum does not let you seach for 'uv' so the search has come up dry.

MD

I think Obj and FBX both support multiple sets of attributes, so you should be good with either.

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hmm, I have been trying them with no luck. I have tried point and vertex uv's, and the second set is always ignored in maya. FBX export from maya with multiple sets does work. Also the fbx file that houdini puts out reads back in fine to houdini. I think the maya import may be buggered. I'll slink off to a maya forum now....

I am pretty sure obj files don't work, since the export/ then reimport to houdini loses the multi sets.

I think Obj and FBX both support multiple sets of attributes, so you should be good with either.
Edited by mattd
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  • 1 year later...

This plugin currently consists of an exporter, importer and a utility

plugin for 3ds max and gmax for read and writing Gamebryo/Netimmerse

related files.

Report problems and ask questions here:

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A wiki for the 3ds Max plugins is available at:

[spam Begone!]

Enjoy!

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