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lock curve's length


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hello!

don't you know how is realized the locking of the curve's length in Maya?

This is not the very useful tool, but can you satisfy my curiousity?)

i didn't find this out in Houdini)

thank you for any ideas, explanations or even papers)

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I think I did this once with a measureSOP and a carveSOP.

Measure the real length of the curve and carve it to the fixed length.

thank you, but i think that in Maya this is realized by recalculation the position's of [degree_of_curve - 1] neighbor points (with some weight coeffs) with the condition that the derivative of the full length is zero)..

did your method provide you the same flexibility while editing points?

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Hey,

I don't know how Maya's curve lenght work but this is reciepte from Book of Dark Magic for Houdini by Craig Zeouruni.

Hope this help.

ha ha, yes i saw but forgot ths trick from this wonderful book) thank you, Swann)

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