magicrystal Posted May 19, 2009 Share Posted May 19, 2009 HOT_1.0rc6 @ WIN32_vc8 for Houdini_10.0.249.5 20090519_HOT_1.0_rc6.rar Quote Link to comment Share on other sites More sharing options...
Bernard Posted May 19, 2009 Share Posted May 19, 2009 HOT_1.0rc6 @ WIN32_vc8 for Houdini_10.0.249.5 THANKS, bern Quote Link to comment Share on other sites More sharing options...
eloop Posted May 20, 2009 Share Posted May 20, 2009 And thanks from me as well Mr Crystal, I'm glad a windows user has stepped up to the plate -Drew THANKS,bern Quote Link to comment Share on other sites More sharing options...
Ratman Posted May 21, 2009 Share Posted May 21, 2009 fyi, I tried to compile this on WIN64 and got a missing "pthread.h" file, did I do something wrong or would this be missing for 64bit? Quote Link to comment Share on other sites More sharing options...
eloop Posted May 22, 2009 Share Posted May 22, 2009 See this thread, or pull the latest source from the bitbucket website which uses (and includes) the CVS version of blitz that has been made thread safe on windows. Note that there has yet to be a successful build on win64, I'd be happy for someone to debug the problem. First thing you'll need to do is compile or download win64 versions of the 3rd party dependencies fftw and blitz. -Drew fyi, I tried to compile this on WIN64 and got a missing "pthread.h" file, did I do something wrong or would this be missing for 64bit? Quote Link to comment Share on other sites More sharing options...
Bernard Posted June 9, 2009 Share Posted June 9, 2009 HOT_1.0rc6 @ WIN32_vc8 for Houdini_10.0.249.5 hello, is it possible to compile this for the latest version H 10.0.306 , win32_VC8 ? thanks, bern Quote Link to comment Share on other sites More sharing options...
dior Posted July 23, 2009 Share Posted July 23, 2009 (edited) thanks i can use sop_cleave and sop_ocean,but vop eval and vex ocean_displace is wrong when i load hot_otl ~ Edited July 23, 2009 by dior Quote Link to comment Share on other sites More sharing options...
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