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Procedural Particle Collision


athomas

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I have to particle systems setup and like to trigger a birthing event when at least 30% of the particles have collided from the two different sources.

I was thinking of some 'if - then' statment or via a VEX network, but not quite sure.

Any ideas to create this procedural would help.

Cheers

Andre

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Lukich,

Thanks for the reply, but I am after a solution which doesn't rely on SOP's.

Basically I want to get the following:

count particles at every frame for soucres A & B

get the number of particles from A colliding with B

if the number of collisioned particles is more than 30% of total particles in the scene

then birth particles from source C (or location)

Now ideally I would like to do this with a VEX Pop.

Cheers

Andre

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