quinniusmaximus Posted July 7, 2009 Share Posted July 7, 2009 From CGSociety: The task was to turn the skin into tiny tiles that transformed out of the way to reveal the robot inside. Once the geometry had been rotomated and exported as a geometry cache, it was brought into Houdini. A cloud of points was generated off the mesh and little pre-modeled tiles were stamped across the geometry. Read the rest here: http://features.cgsociety.org/story_custom...amp;referer=rss Quote Link to comment Share on other sites More sharing options...
RonensArt Posted July 10, 2009 Share Posted July 10, 2009 From CGSociety:The task was to turn the skin into tiny tiles that transformed out of the way to reveal the robot inside. Once the geometry had been rotomated and exported as a geometry cache, it was brought into Houdini. A cloud of points was generated off the mesh and little pre-modeled tiles were stamped across the geometry. Read the rest here: http://features.cgsociety.org/story_custom...amp;referer=rss Great Article!! Thanx... Quote Link to comment Share on other sites More sharing options...
Magnus Pettersson Posted July 12, 2009 Share Posted July 12, 2009 Yeah really cool article! thanks Quote Link to comment Share on other sites More sharing options...
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