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Point sop and animating color


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Hi folks,

I keep hitting a brick wall on this one:

! have a polygon box feeding a point sop. This is then fed into a copy sop and templated to another polygon giving me a "rubik's cube". I've stamped the inputs in the copy. My problem comes when I try to animate the colors of each stamped box with an expression like rand($PT+$F). I expected to get solid colors on each cube but instead I get some faces with artifacts (see attached). If any kind person can point me in the right direction, I would be very grateful.

TIA

Ziggx

post-790-124903851531_thumb.jpg

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Hi eetu,

Thank you very much - your example has set me straight! Thanks again for your prompt and erudite reply.

Best Wishes

Ziggx

Hard to say without seeing the hip file, looks a bit like duplicate geometry or shader problems.

Here's a simple remake, no need to use stamping as you can take advantage of attribute inheritance inside Copy SOP

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