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varying instanced objects


cspears2002

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I'm creating a scene that looks like it was taken by an electron microscope. I have some pollen grains scattered throughout the scene. Since I was having performance issues, I decided to use instancing. However, I would like to vary each grain's scale, rotation, etc. just like in copy stamping, but I can't figure out an effective way to do this. I have tried to use the instancepoint() expression to no avail. I have had success orienting the grains with the Point SOP. Any other suggestions?

microworld_v03_7.hipnc

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