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Sort Point in POP context


Spyrogif

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hello guys,

did you know if there's a way to sort particles points as the sort node do it in geometry context ?

my goal is to renumber my particles ID to get a distribution along a axis. (the upper point with a id=1 and the lower point with a idea equal to the total particle number.

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hello guys,

did you know if there's a way to sort particles points as the sort node do it in geometry context ?

my goal is to replace my particles ID to get a distribution along a axis. (the upper point with a id=1 and the lower point with a idea equal to the total particle number.

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Changing the ID on particles defeats the purpose of having an ID, so I think you should just sort the point number in SOPs.

If you need to sort it in the popnet so that you can control a force or something then it is probably best just to use $BBX, $BBY or $BBZ.

What do you need it for?

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