Welcome to od|forum

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.

art3mis

Polyreduce & multi million poly CAD files

Hi

Tasked with working with some VERY high poly count CAD files, several million polys easily. heard great things about the updated poly reduce node in H16.

Should I even attempt to reduce poly count in Houdini, or is another tool better suited to this?

Share this post


Link to post
Share on other sites

Go ahead and give it a try. I did not realize poly reduce had been revised. The previous version seemed to be a single-core process and ran slow. If you have groups, in your CAD file you may want to isolate them into vertical paths in the Houdini network view. Then you can apply a poly reduce on only a portion of the model to see how effective it is.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now