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RBD Glued Object from copied geometry???!


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I Have stacks of plates and bowls that i made with a copy node on one original model of each type of plate or bowl rather than importing each model multiple times. I want each object to be able to fall and smash independently which i am struggling to work out. When i make the stack a RBD Glued Object it either all moves and smashes the exact same way like they are being read as one whole piece rather than individual plates/bowls or they move individually but the glue errors saying "making objects from different solvers mutual affectors" so they cant smash. Sorry if this is a basic question i am new to Houdini, any help would be greatly appreciated!

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One thing I notice right off the bat is that all your copies are fractured using the same exact pattern. I would start there. You need to find a way for each piece in the cabinet to have a different Voronoi pattern.

 

Can you share a small version of your scene that demonstrates the problem?

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