Jump to content

Pop advect by volume

Recommended Posts

Hey guys , 

I was trying to reproduce the first effect like in this video : 


I did a pyro sim to have basic mouvement but now im tying to use particles on it too look more like the video . 

I did some search and  heard about Pop advect by volume , but when use that i wasn't able to have a good result.


Here's what i have so far ,


I was wondering if anyone can help me out with this please .





Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now