Demoreel: http://vimeo.com/60884195
This is my final Demoreel shot along with the Breakdowns. I am looking for opportunity as an Houdini FX-artist in Vancouver.
- I am using Pyro simulation in Houdini for explosion and fire on the Car's Body and I have setup custom Pyro cluster for the other pieces that are flying around.
- For the simulation of the car I am using RBD solver instead of bullet because the motion of the Car is looking much better at the point of impact with RBD.
- For bending / smashing the body of the car I have used a Sopsolver and a magnet force to bend the body at the point of Impact. and the velocity from the explosion as an initial force for the simulation of the car.
Any comments will be appreciated