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Showing results for tags 'Mud'.
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Tried to get mud surface effect with some reaction to the geometry without heavy simulations. iskalvlup_heightfields_mud_worms.hip
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Hey everyone, I'm trying to set up a simulation for a project and was hoping someone could give me a little advice. The effect I'm trying to achieve is a loose bail of hay falling on a character (who is covered in mud) and for the hay to then stick to the character as he moves; hopefully with strands falling off randomly as he goes. If anyone has any ideas what would be the best way to tackle this, it would be much appreciated. Thanks, Jamie
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Hello Everyone, I have a car animation that is travles (at a certain point) through some dense dirt/mud and was wondering if anyone had any suggestions? I started some RnD last week and was using a high viscous flip solve, and was getting some decent results but wanted some more mud clumps or dirt clods. Any advice or help would be much appreciated! Thanks