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  1. Hello! Sory for my English I'm trying create geometry with AttribWrangle node in Detail mode. I use addpoint, addvertex and addprim nodes. When I created some points how could I get access to them into the node? For example, I created point pnt0 = {0,0,0,}. And now I want to create point pnt1 w...
  2. Hi, is it possible to access the points I create in a wrangle with the addpoint function in the same wrangle? I have an attribute wrangle that only runs once. Within that wrangle I made a for loop where I create points. Then I want search for neigbouring points within the points I created so far i...
  3. Hello everybody! If we want to create geometry using VEX we can pipe a null node into an Attribute Wrangle and in the latest we can use functions such as addpoint() to birth geometry. One requirement is that we have to set it to run over Detail (only once). The problem comes when I want to...
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