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Found 3 results

  1. I have been trying to render this destruction scene I have been working on, I textured it in substance painter and reimported the maps with no issues. However when I render the scene with the normal map on de destruction pieces, it takes forever just to load the objects. All the tests have a aroun...
  2. Hello hello, Trivial issue I am sure. I have added a bump map to my geo (fluid sim). I am using the triplanar node and I set it up to Reference. The bump map stays static and doesn't move with the geometry. I am not sure where is the problem. Is it a rest attribute thing? I do have a re...
  3. Hey, I am using a principled shader. I have a texture pack for rocks that includes normal map and albedo. I have the albedo going through a tri planar than into base color. How can I use the same tri planar projection, but for the bump texture? The bump map is looking for a texture file (string...
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