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Found 4 results

  1. How can we control the shape of a chramp (created in a point wrangle) with a spectrum chop and therefore animate the shape? I already posted a question related to this, but maybe it was worded confusingly or seemed difficult..as no one answered. So I am asking generally, alternative solutions are welcome.
  2. Hello guys; How can I control Min/Max values of an "Attribute Randomize", by adding a "Ramp" channel to it? I add these codes to min tab: chramp("../att-ret/",0,0) ... and these codes to max tab: chramp("../att-retime/",1,0) but it doesn't work. Thanks for helping.
  3. Hi Guys I have a question for chramp function I moved RampValue using Addvop or Add function wrangle worked Look like repeat and vop worked clamp I don't know why two output is different (Left image uses Wrangle Node and the right image uses Vop Node) I think Solution is same , but result is different I wonder why this results chramp.hipnc
  4. Recently I am using quite a bit the amazing inline and snippet vops in shop context to write volume cvex shaders. Really amazing stuff cause I can pretty much copy and paste the code from an Attribute / Point Wrangle node in sop context. Question 1: what is the difference , advantages , disadvantages of inline VOP vs snippet VOP ? Question 2: I am trying to use the command "chramp" to manipulate a value in a inline vop in a vopcvex shader with no luck. I tried the same with a snippet vop, same problem. (test hip file attached) From "snippet" doc: chramp is not mentioned but I guess it should work as well. Has anyone experienced anything like that so far ? (H13.0.476) chramp_issue.hipnc
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