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Showing results for tags 'coat'.
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Hi! I've been trying to replicate something similar to Arnold's coat IOR parameter in Mantra. Ideally I'd like to be able to control how much of a coat layer is visible depending on facing angles without affecting the underlying surface, even if this involves breaking the law of conservation of energy. Any ideas on where I could start? Thanks, Nathan
Hi guys, I'm trying to write a light path expression that excludes the default custom bsdf label "coat" To have only the coat layer is: lpe:C<...'coat'>.* To have all reflections but the coat I would expect it to be: lpe:C<RG[^...'coat']>.* This gives a syntax error and doesn't seem to work. Has anyone tried this before and knows the correct syntax or is this a bug? Cheers, Luca