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Showing results for tags 'crowd sim'.
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CG Master Academy is searching for active industry professionals using Houdini for crowd simulation to develop and teach an online course. Flexible scheduling with a 3-5 hour per week schedule footprint depending on class size. Minimum Requirements: must have 4-7 years of professional experience in feature film/animation and/or game projects and a current demo reel showcasing work specifically in procedural modeling. Preferable: Some experience teaching or training artists would be helpful in this role. Please send resume/work history, as well as a link to your website and/or demo reel, to email@example.com.
Hi evryone, I start working on a rat crowd sequence. Evrything works well. My only problem is when I build my rat agent I have this difference between my fbx in hello and the baked agent. If somebody have an answer. I try changing the deform skin parameters. cheers. mathieu N