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Distributed Simulation with DeadlineHey all, I have a large scale FLIP sim which I wish to distribute into slices and submit to a render farm using deadline. Following documentation from thinkbox and sidefx I have set-up a sliced sim ready for render however when submitting to deadline only 4 files are submitted (1 for each slice) and fail usually fail to complete with no file being outputted. The Documentation from thinkbox reads as follows: "The Houdini submitter allows you to submit a job that will run a distributed simulation. In order to submit a simulation job you will have to first set up your fluid simulation. Once you have your simulation set up, click the Distribute tool found on the Wire, Cloth, or Particle fluids tab, select the item you wish to distribute and then press enter. This will create 3 new nodes, the specific node that controls the simulation will be sent to Deadline as the new distributedsim node in the /out tree. This node defines how many slices your simulation will have. Once you have the distributed sim node set up, submit it to Deadline using the regular Deadline in-app submitter. Additional information for setting up distributed submissions and the properties defined in the nodes can be found in the Houdini Documentation." Implying that there is no additional setup needed. Any help would be greatly appreciated. Thanks, Stafford