Jump to content

Search the Community

Showing results for tags 'drops'.

  • Search By Tags

    • drops ×
    Type tags separated by commas.
  • Search By Author

Content Type



Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Found 4 results

  1. Good afternoon guys, I'm trying to create a setup similar to the one below. Where the drops are with dynamics and glued to the surface. Does anyone have any tips on how to start this game?
  2. Hey magicians, I need to create something like this for a client, some sort of flip drops that need to be timed with music. My first thoughts are create a flip tank with some particle system falling down that act like drops, and use the "hit" parameter to make them light on? (not sur...
  3. Hi all, been learning Houdini since mid Feb and thought it time I better share something back as I've found the forum immensely useful ;-) RnD of Houdini particles flowing over a hard surface model to simulate a condensation/rain/rivulet/droplet effect. This is part of a larger RnD project...
  4. I'm looking to create as asset that will generate water droplets onto the surface of any input geometry. This would mostly be applicable to still shots. My first assumption would be to generate points from any mesh of a geometry and just use a copy node to place spheres on top of the outside mesh of...
×
×
  • Create New...