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Found 3 results

  1. Notice that i am not well at English, thanks to you guys to look my topic... I made a digital assets that need to show the inside geo but not the output one. I know that appoint the target geo use Guide Geometry at the node tab of type properties will work, but it only works if the hda is selected, like bend sop (or others) do so I have to add another output to hda, and connected with a null node and template it to always show the target geo. But I really do not want to achieve the aim use this method. Does anybody knows other way to always show geo guide whether the hda is or not selected? Thank you.
  2. Hey Guys I created a simple Quick start video so everyone can get started with Renderman for Houdini hope you like it Thank you
  3. Hello everyone! I'm a new user in Houdini and I’m trying to make some realistic fur/hair. I know is possible, but I don’t know how I can do it... how I can curl some specifics guide using the standard fur system of Houdini ? Thanks for anybody can help me! Lort
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