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Found 3 results

  1. Hello masters! I know this probably is a noob question, but my guide geometry for a fractured geo all appear to point to a distant pivot point, probably a modeling mistake i did... Is there a way to correct this easily, or i would be better off re-modeling my initial geo ? Thanks for any help !
  2. Hallo, I have following problem: If I shatter an Object in Houdini, the smaller pieces get an inaccurate guide geometry for the collisions. The Geometry Representation Type is: Convex Hull. Does anyone know a way to make this representation accurate? Would really appreciate it, as the smaller pieces are only spinning around now... Thanks, Zac ShatterGuideGeometryTestproj.hipnc
  3. Hello, I was wondering if anyone new how to import the dop record of the collision geometry to the sop level? I'm building a tool and want to visualize the collision geometry at the sop level, instead of needing to dive inside the dop network. Thanks -Ben
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