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Found 4 results

  1. Cloth Inflation Problem [solved]

    Hi, I have a simple cloth inflation setup. Using the sop solver I apply a force (targetP) in the in the direction of the normal. It works as expected. However, when ever I turn on fracturing, it seems to ignore the inflation force. Its weird because everything in the geometry spread sheet seems to be the same (when comparing fracture on vs off). Also, this setup works perfectly in houdini 16. It doesn't work in 16.5 and I can't figure out why. Any help would be appreciated. Thanks in advance cloth_test.hip
  2. Hi there Everyone. So I have a bit of an Issue and was wondering if someone could Assist me. Explanation of the SIM : Fluids hit the center using a Magnet force, Gravity turns on and magnet force off causing the fluids to drop into a Sphere where the fluid will be stirred around by moving the sphere. Explanation of my SOP & DOP Set up : I have a fluid objects (Spheres) that I use a Copy to Points SOP and mountain SOP to displace from the center and a few transforms to get a decent scale. I then Created an Object in the middle for them to Collide with. Check the first image attached for the scene. I then have Another sphere where I want the Fluids to interact with but the fluids must remain within the Sphere. I have turned on Invert Sign to do this and have tested it to know it works. Check second image attached. I then want to switch between the two objects at a Specific frame so that the Fluid can fall into the bigger sphere and be stirred around. Check the thirst image for my DOP set up. I have tried an RBD Keyframe Active, Switch Value and nothing works. Dose anyone know how I can achieve this affect ?
  3. Hi everyone, I'm trying to follow an old tutorial in Vex, but i can't find Geometry Operator in Houdini 16.5 I hope you can help me.
  4. Hi, I'm a novice and am following a tutorial where I need to use the 'For Each Subnet' node, but 16.5 has removed it. What should I use instead?