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Found 3 results

  1. Welcome, I am glad to welcome you to the lesson on Houdini 19. In this lesson we will create a freezing effect based on flip simulation. In the future, you will be able to use this dynamics as an asset in your projects. See you in class!!! link for tutorial https://boosty.to/nemiko.cg
  2. I am working on a sequence where we show a future robot mission exploring an icy moon in gale-force winds. We want ice growing on parts of the robot, breaking off, and being carried away by the wind in an endless feedback loop. For the ice growing, I have a SOP solver that turns parts of the geometry into VDBs then using VDB reshape Dialate with a noise mask. Which has the growth look I'm after. Then I'd like a subset of this to be fed into an RDB solver that shatters and breaks pieces off to be carried away by a wind force. How do I remove these pieces from the SOP solver in a feedback loop? Is there a way to chain a SOP solver and an RBD solver in a multisolver? Any suggestions would be much appreciated. Thanks
  3. This is a preview of a series of tutorials on how to create an ice growth in HOUDINI.
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