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Showing results for tags 'ik/fk'.
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Hi all, I'm trying to make a IK/FK seamless transition. Theres anyone who have done such a thing in houdini that can point me into right direction? My first instinct was to create 3 bones chains. One to bind, other to FK and the last for IK. Since I'm comming from Maya that was my first aproach. Lately I get that I can do all with just one chain of bones and control with a blend when is IK or FK. But I'm lacking os seamless transation. What is the best path to do so? Still 3 chains? One chain is enouph but use python to copy the values? Thank you for the orientation