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Found 4 results

  1. Ive currently got a melting object set up controllng individual points to start melting using a popforce node. This is all working find for when I want the whole object to melt but as it currently stands as the individual points Ive selected to melt do so, the whole mesh starts to warp as if in...
  2. I would like to have something like CaptureLayerPaint SOP but without having a actual bones or capture. Just set a number of channels and paint on a channels having them all being normalized as I do it, i.e. per point, the sum of all channels is 1.0. I've done something like this before setting...
  3. Hello! Do some of you sometimes use Fluid Force node? I want to have my fluid having influence on meshes, and I cannot manage to set the node properly. If you use another method for this, I would be happy to learn it. Thank you! leafNdrop.hip
  4. Hi, I want to know how can i influence normals of a static object with the help of moving object?? Thank you
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