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Found 3 results

  1. Escher Spiral Tesselation

    I am wondering if anyone can give me some advice, I found this awesome article about remapping rectangular grids to a spiral based grid. The article can be found here: https://isohedral.ca/escher-like-spiral-tilings/ and the part I am trying to recreate can be seen in the following Screenshot: I tried to implement the simplified version of this equation but the outcome looks nothing like the diagram above. If anyone could point me in the right direction it would be greatly appreciated. Many thanks, S EscherSpiral-01.hiplc
  2. Hello everyone, I have created few videos to introduce vectors and matrices in a fun way, with lots of real-world examples. Please go through them and I would love to get a feedback. Intro to Vectors | An Idiot's Guide to Vectors and Matrices, Part 1 Intro to Matrices | An Idiot's Guide to Vectors and Matrices, Part 2 Advance Operations | An Idiot's Guide to Vectors and Matrices, Part 3 Depending on the feedback, I am planning to create few Houdini specific videos as well.
  3. Hello guys, I'm currently a Computer Graphics bachelor student, we are learning CGI but also, Mathematics, Python and C++ some people are very proficient with all these 3 while I'm very proficient in CG but not very strong in these field. I'm very motivated to learn and go deep into these 3 field but I would also like to be efficient in the way I will learn it. ( learning all the mathematics is unfortunately not possible. ) So I would like to know what is your best advice to start learning mathematics and programming to become an FX-TD, based on your own experience or on some experience from other people? Do FX-TD always use programming in the task they are asked for? Any advice, any experience is very much welcome and it would help me a lot.
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