Hi,
I am rendering a fluid Simulation from Houdini 12.5, I need the follwing pass into one EXR file for that fluid
Beauty Pass
Flat Color pass
Self Shadow pass
Desnity pass
Shadow pass etc...
I am very new to Houdini (three weeks old), I am not sure that, if I use different shaders for each pass how can I integrate them together, or add them to different takes and the combine those takes into one EXR File.
I am still learning about custom shaders, I did manage to create a density pass by adding red and blue color in FireBall shader, and then used that paramter from the VEX in mantra as a seprate pass. But my primary shader as is billowi smoke, how do I combine all that into a single file Super Awesome thanks in advance.