Hello magicians!
I'm doing a project where I have to loop textures on multiple goes. Basically a sprite randomization with textures, but I can not figure out a way how to loop the texture sequence like padzero does. I have to do it in VOP or vex, since the shader expects a specific filename as a map on the geo.
Sadly, I can not upload a scene file, but hopefully my problem is understandable. Thanks for reading it. Cheers