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Found 2 results

  1. I'm pretty new to houdini particle stuff, and I'm trying to figure out how to turn a .csv of points into particles that I want to render into a night skybox. The csv contains position, color, size and intensity of 120,000 closest stars to Earth. I can successfully load in the points via a TableImport node, or via a python script which loops through lines, and creates node.geometry() createPoint(). If I plug the tableimport node into a Particles node, then stuff happens, but I think it's trying to spawn particles from those points. I want to make the points themselves into particles, with position, size, intensity and color. And once I spawned stuff, how would I reference the (color, size etc) data from the table? PS: If anyone wants the original star data: http://astronexus.com/node/34 houdini particles v2.hipnc hygdata_v3_simplified.rar
  2. Help with CloudFX

    Hi guys, I am currently trying to do a cloudscape with Houdini's CloudFX and was hoping that you guys can give me some advice. I am trying to form clouds like this reference image But using following the cloudfx tutorials only gives me spherical clouds as the image below: Here is some hero cloud stillframe renders: So, my question is how do I go about doing those elongated shape clouds? Do I need to model out a similar shape and copy to a template or is playing with the cloud node settings enough. Thanks!
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