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Showing results for tags 'storm'.
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How to use deformed custom animated wave from maya in Houdini as a guided object in the flip. what will be approach if you want to achieve the perfect storm ship and wave in the flip as in attachemnt. wave.mov
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Hi everyone! I would like to share our student short-movie, we done all the FX with Houdini and some render as well. (PDB, RBD, Smoke, POP Particle) link : https://www.youtube.com/watch?v=7HS6V0S7YbM We would like to thank again all the people who helped us accomplish our goals and make this short film. Without them we would never had won so many prizes (12 nominations, 3 prizes, broadcasted on canal+ & Futuroscope)! Thank you to OdForce, Houdinimatic, Houdini Forum and a huge thank you for the free licences that were provided Houdini We would never be able to do this movie without you! Fell free to share it !
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Hey everyone! I am trying to create a hailstorm effect with raining huge blocks of ice (hail). I set up a simple simulation where there is a grid and each frame a random point is selected and a hail is copied onto it, then with a sop solver it gets merged in. It all works, but after a few pieces, the simulation slows down drastically. They are packed and the DOP uses autofreeze, but still it's slow... Please somebody with experience look at it and tell me why? Thanks! Jegeso_001.hip