Jump to content

Search the Community

Showing results for tags 'treshold'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • General
    • Lounge/General chat
    • Education
    • Jobs
    • Marketplace
  • Houdini
    • General Houdini Questions
    • Effects
    • Modeling
    • Animation & Rigging
    • Lighting & Rendering + Solaris!
    • Compositing
    • Games
    • Tools (HDA's etc.)
  • Coders Corner
    • HDK : Houdini Development Kit
    • Scripting
    • Shaders
  • Art and Challenges
    • Finished Work
    • Work in Progress
    • VFX Challenge
    • Effects Challenge Archive
  • Systems and Other Applications
    • Other 3d Packages
    • Operating Systems
    • Hardware
    • Pipeline
  • od|force
    • Feedback, Suggestions, Bugs

Product Groups

There are no results to display.

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start



Website URL





Found 1 result

  1. Hello, I am working on a school project and I am using Arnold in Houdini for rendering. I would like to try deep workflow. But I have a problem with deep sample count in rendered EXRs. I am using custom ID AOVs and when trying to isolate certain objects in Nuke there are artefacts on edges (which is funny because it shouldn't happen with deep data). I think there is a problem with deep samples merging (compression) which is controlled by tolerance parameters. But modyfiing these parameters doesn't take any effect on exported EXR. When samples merging is disabled EXRs in Nuke work like expected but it drastically increases EXRs size (2gb per frame). Any ideas how to find a balance between EXR size and sample count on edges? I don't know whether it is a bug or I am missing something. I have tested it with htoa 1.3.1 and 1.4.0. I am really stuck here. merge disabled: merge enabled:
  • Create New...