Hi gang !
I'm stumbling across a weird issue and I'd sure like to get some insights about this. I'm trying to color a smoke simulation (having seen Steven's volume III course). But I'm getting a weird issue that I can't wrap my head around. Basically my color field gets contaminated and the disease spreads on.
here is what I mean:
I'm using both types of pyro solvers, sparse and classic. This issue happens on both.
Here is a screen of my simple scene:
If you guys have any idea why this is happening that would be fantastic
Cheers
color_smoke.hip