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Found 3 results

  1. Hi, when rendering an ocean with white water in mantra, my Z Depth pass is not working with the whitewater. Any clues how to fix this?
  2. Hey there, any idea why the depth channel is behaving funky at the foam area?
  3. Hi, I am facing a weird issue when i am trying to comp my z depth from file rendered from Houdini in Nuke. I am getting weird red edges even if its not in focus that blurs it. Also blur is so weird. I know for sure its not the problem of Nuke because z defocus node is working well with another exr I downloaded over internet. I don't know what I am missing. Any pointer will be very helpful. Thanks
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