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Found 2 results

  1. Z-Depth error

    Hey there, any idea why the depth channel is behaving funky at the foam area?
  2. Depth pass comp issue

    Hi, I am facing a weird issue when i am trying to comp my z depth from file rendered from Houdini in Nuke. I am getting weird red edges even if its not in focus that blurs it. Also blur is so weird. I know for sure its not the problem of Nuke because z defocus node is working well with another exr I downloaded over internet. I don't know what I am missing. Any pointer will be very helpful. Thanks
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