Szymon Posted June 17, 2003 Share Posted June 17, 2003 Any way to Houdini > XSI convert? How? ..help.. Quote Link to comment Share on other sites More sharing options...
michael Posted June 17, 2003 Share Posted June 17, 2003 do you mean geometry or a whole scene? geometry is easy but I don't know of anything that will do a whole scene...exporting rib might work - but how to do that out of XSI is tricky....FBX is another idea - but Houdini doesn't support it right now (ever?) oppps - you mean Houdini to XSI....I'd try rib and see what happens Quote Link to comment Share on other sites More sharing options...
Szymon Posted June 19, 2003 Author Share Posted June 19, 2003 Geometry ....... or maybe you know how to move whole scene? Quote Link to comment Share on other sites More sharing options...
michael Posted June 19, 2003 Share Posted June 19, 2003 if it's just geometry I'd go with obj Quote Link to comment Share on other sites More sharing options...
j35ta Posted June 15, 2006 Share Posted June 15, 2006 if it's just geometry I'd go with obj 7118[/snapback] XSI supports obj sequence export, but isn't too good on the import. You'd have to get some clever monkey to write an importer. What we have here is a whole bunch of blend shapes. It ain't pretty but it kinda works. The camera information should be easier. There's a script to get XSI cam > Houdini. It should just be a question of reversing what's going on. Perhaps the COLLADA import/export might work Quote Link to comment Share on other sites More sharing options...
MatrixNAN Posted October 5, 2006 Share Posted October 5, 2006 Hey Man, For Models use OBJ for Effects use Realflow import export tool. You won't believe this but Houdini only has COLLADA Importing and not exporting. I know XSI has both but not this version of Houdini. I am really hoping Houdini 9 has an export really put a damper on our XSI Houdini ZBrush pipeline. I don't know any other tricks on the subject for a while I was trying to figure out how to do mental ray shaders in XSI and import them into Houdini but Houdini's Mantra is just better particularly for ZBrush type of work so you know whatever I gave up on that. Cheers, Nate Nesler Quote Link to comment Share on other sites More sharing options...
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