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Projecting 2 uvs


chang

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Hi !

I wanted to project 2 UVs so that I can use it like on vop shader.

(planar to UV, polar to UV2)

And I failed to accomplish that. ..Not yet. :)

Can someone guide me to a manual or something ?

Thanx in advance.

--

It's hot in Seoul, Korea

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Some related operators for multiple uv layers when using the Layer SOP:

- "VEX Layered Surface" SHOP for a ready made shader that uses multiple uv layers

- "Shading Layer Parameter" VOP within Surface Shader VOPnets to roll your own uv layering shaders.

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Right, almost all of 3D effects are done with houdini.

Water drops on shower booth, flowing bamboo leaves, spatial deformation when fist blow, shattered glasses..

With that movie, houdini made great impression to Korean movie makers and graphic artists.

And I have not a thing involved with that effect works. <_<

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