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texture reload


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Hi I have question.

I loaded a texture via color map in vopsop and when I changed the texture, Houdini can not catch it's change.

I think it caches in memory so second time it is loaded from memory.

Is it correct? And how I reload my texture?

Thank you!

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I got it written in my notes some where the more robust way, but look up texcache in the help menu and you can use the command in the hscript window, or you can go to Windows/Cache Manager(Alt+Shift+m) and press clear on the texture image cache which usually does the trick.

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  • 9 years later...

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