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Multy Layered texturing


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Hi there. Im having a hard time trying to figure this one out, so for the sake of my keyboard (and my forehead) will ask you guys for help.

Im trying to use the VEX layered shader and use the separate layers to overlay textures. for example. I want to be able to texture a grid with one image map and then add another texture with an aplha channel ( a decal) on top of the previous texture. I know this must be very easy, but i cant seem to get it done.

Thanks for your help

Rudy Cortes

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