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Fluid emitter issue - Fountain


chazfest

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Hi,

I recently posted on here for some help regarding a water fountain I'm trying to make, and thanks to a couple of really helpful members, I've made some progress and have learnt along the way :)

Now though, after altering the step size, speed stretching and filtering, I'm confronted with another head scratcher. My render currently features a 'bald patch' at the top of the fountain just as it begins to fall down. I've attached an image to hopefully show this more clearly than I can explain.

post-5992-12992580311_thumb.png

Fountain NukeCam.hip

Has anyone got any idea where I may have gone wrong to have accidentally achieved this?

Many thanks again in advance.

Chaz

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